- Java Rmi Example Programs
- Java Rmi Example
- Java Rmi File Transfer Example
- File Download Using Rmi In Java Compiler
- File Download Using Rmi In Java Jdk
- File Download Using Rmi In Java Programming
- Rmi In Java Tutorial Point
The RMI connector is a connector for the JMX Remote API that uses RMI to transmit client requests to a remote MBean server. This package defines the classes that the user of an RMI connector needs to reference directly, for both the client and server sides. It also defines certain classes that the user will not usually reference directly, but that must be defined so that different implementations of the RMI connector can interoperate.
View CrackerServer.java from CS MISC at University Malaysia Sarawak. Import java.rmi.RemoteException; import java.rmi.registry.LocateRegistry; import java.rmi. For explanations of each of the java.rmi.server properties, click here. To see all the available java.rmi.activation properties, click here. For an explanation of java options, you can refer to the Solaris java manual page or the Win32 java manual page. If you have problems running the example code, please take a look at the RMI.
Java rmi calculator free download. JavaRMIPiMonteCarlo There are two versions: one with a single thread in client and other multithread. This is just an ex. This is a brief introduction to Java Remote Method Invocation (RMI). Java RMI is a mechanism that allows one to invoke a method on an object that exists in another address space. The other address space could be on the same machine or a different one. The RMI mechanism is basically an object-oriented RPC mechanism.
The RMI connector supports the JRMP transport for RMI.
Like most connectors in the JMX Remote API, an RMI connector usually has an address, which is a
JMXServiceURL. The protocol part of this address is
rmi for a connector that uses the default RMI transport (JRMP).
There are two forms for RMI connector addresses:
- In the JNDI form, the URL indicates where to find an RMI stub for the connector. This RMI stub is a Java object of type
RMIServerthat gives remote access to the connector server. With this address form, the RMI stub is obtained from an external directory entry included in the URL. An external directory is any directory recognized by
JNDI, typically the RMI registry, LDAP, or COS Naming.
- In the encoded form, the URL directly includes the information needed to connect to the connector server. When using RMI/JRMP, the encoded form is the serialized RMI stub for the server object, encoded using BASE64 without embedded newlines.
Addresses are covered in more detail below.
Creating an RMI connector server
The usual way to create an RMI connector server is to supply an RMI connector address to the method
JMXConnectorServerFactory.newJMXConnectorServer. The MBean server to which the connector server is attached can be specified as a parameter to that method. Alternatively, the connector server can be registered as an MBean in that MBean server.
An RMI connector server can also be created by constructing an instance of
RMIConnectorServer, explicitly or through the MBean server's
Choosing the RMI transport
You can choose the RMI transport by specifying
rmi in the
protocol part of the
serviceURL when creating the connector server. You can also create specialized connector servers by instantiating an appropriate subclass of
RMIServerImpl and supplying it to the
Connector addresses generated by the server
serviceURL you specify has an empty URL path (after the optional host and port), or if you do not specify a
serviceURL, then the connector server will fabricate a new
JMXServiceURL that clients can use to connect:
then the connector server will generate an
RMIJRMPServerImpland the returned
XXXXis the serialized form of the stub for the generated object, encoded in BASE64 without newlines.
If there is no
serviceURL, there must be a user-provided
RMIServerImpl. The connector server will generate a
host in a user-provided
serviceURL is optional. If present, it is copied into the generated
JMXServiceURL but otherwise ignored. If absent, the generated
JXMServiceURL will have the local host name.
port in a user-provided
serviceURL is also optional. If present, it is also copied into the generated
JMXServiceURL; otherwise, the generated
JMXServiceURL has no port. For an
serviceURL using the
rmi protocol, the
port, if present, indicates what port the generated remote object should be exported on. It has no other effect.
If the user provides an
RMIServerImpl rather than a
JMXServiceURL, then the generated
JMXServiceURL will have the local host name in its
host part and no
Connector addresses based on directory entries
As an alternative to the generated addresses just described, the
serviceURL address supplied when creating a connector server can specify a directory address in which to store the provided or generated
RMIServer stub. This directory address is then used by both client and server.
In this case, the
serviceURL has the following form:
jndi-name is a string that can be supplied to
As usual, the
:port can be omitted.
The connector server will generate an
RMIServerImpl based on the protocol (
rmi) and the
port if any. When the connector server is started, it will derive a stub from this object using its
toStub method and store the object using the given
jndi-name. The properties defined by the JNDI API are consulted as usual.
For example, if the
JMXServiceURL is: then the connector server will generate an
RMIJRMPServerImpl and store its stub using the JNDI name which means entry
myname in the RMI registry running on the default port of host
myhost. Note that the RMI registry only allows registration from the local host. So, in this case,
myhost must be the name (or a name) of the host that the connector server is running on.
JMXServiceURL, the first
rmi: specifies the RMI connector, while the second
rmi: specifies the RMI registry.
Java Rmi Example Programs
As another example, if the
JMXServiceURL is: then the connector server will generate an
RMIJRMPServerImpl and store its stub using the JNDI name which means entry
cn=this,ou=that in the LDAP directory running on port 9999 of host
JMXServiceURL is: then the connector server will generate an
RMIJRMPServerImpl and store its stub using the JNDI name For this case to work, the JNDI API must have been configured appropriately to supply the information about what directory to use.
In these examples, the host name
ignoredhost is not used by the connector server or its clients. It can be omitted, for example:
However, it is good practice to use the name of the host where the connector server is running. This is often different from the name of the directory host.
Connector server attributes
When using the default JRMP transport, RMI socket factories can be specified using the attributes
jmx.remote.rmi.server.socket.factory in the
environment given to the
RMIConnectorServer constructor. The values of these attributes must be of type
RMIServerSocketFactory, respectively. Winrar 64 bit full indir bedava. These factories are used when creating the RMI objects associated with the connector.
Creating an RMI connector client
An RMI connector client is usually constructed using
JMXConnectorFactory, with a
JMXServiceURL that has
rmi as its protocol.
JMXServiceURL was generated by the server, as described above under 'connector addresses generated by the server', then the client will need to obtain it directly or indirectly from the server. Typically, the server makes the
JMXServiceURL available by storing it in a file or a lookup service.
JMXServiceURL uses the directory syntax, as described above under 'connector addresses based on directory entries', then the client may obtain it as just explained, or client and server may both know the appropriate directory entry to use. For example, if the connector server for the Whatsit agent uses the entry
whatsit-agent-connector in the RMI registry on host
myhost, then client and server can both know that the appropriate
If you have an RMI stub of type
RMIServer, you can construct an RMI connection directly by using the appropriate constructor of
Dynamic code downloading
If an RMI connector client or server receives from its peer an instance of a class that it does not know, and if dynamic code downloading is active for the RMI connection, then the class can be downloaded from a codebase specified by the peer. Java RMI Guide explains this in more detail.Return to the lecture notes index
Early and rudimentary distributed systems communicated via message passing. This form of communication is very simple. One side packages some data, known as a message and sends it to the other side where it is decoded and further action may be taken. The format of the message and the way in which it will be processed by the receiver are application dependent. In some applications the receiver may respond by sending a reply message. In other cases, this might not happen.
It is important to realize that the messages carry only data and are typically represented in a way that is known only by the sender and receiver -- there is nothing standard about it. Unless mitigating action is taken by the designer of the message format or the implementer of the application, the communication might not be interoperable across platforms, because of representation differences (e.g. big-endian vs. little-endian). This approach also makes it hard to reuse components of one distributed system in other distributed systems, because there is really no concept of a common library -- everything is 'hand rolled'.
Remote Procedure Calls (RPC)Although message passing can be effective, it would be nice if there were a more uniform, reusuable, and user-friendly way of doing things. Remote Procedure Calls (RPCs) provide such an abstraction. Instead of viewing the communication between two systems in terms of independent exchanges of data, we back up a step and examine the overall behaviors of the systems.
Often times the services of the system can often be decomposed into procedures, much like those used in traditional programming. These procedures accept certain types of information, perfomr some useful operation, and then return a result. The RPC abstraction allows us to extend this paradigm to distributed systems. One system can provide remote procedure calls for use by other systems. From the applications point of view, it can use these remote procedure calls much like local procedure calls. Behind the scences, the RPC is actually connecting to a remote host, sending it the parameters, performing an operation on that remote host, and then returning the result.
This is very similar to a very specific use of message passing. In fact the function invocation is a message from the client to the server. This message names the function and also provides the parameters. After receiving this message, the server performs the operation and sends a message back to the client with a result. The client then treats this result as if it were the return value from a local procedure call.
The important charachteristics of RPCs are these:
- They provide a very familiar interface for the application developer
- They one way of implementing the commonplace request-reply primitive
- The format of the messages is standard, not application dependent
- They make it easier to reuse code, since the RPCs have a standard interface and are separate from any one application-proper.
Limits of RPCs
From the perspective of the application programmer, RPCs operate much like local procedure calls, but there are some important differences:
- A 'call be address (reference)' is not possible, because the two processes have different address spaces. Parameters that otherwise might be passed by address are often passed by 'in-out' instead. In-out paramters are copied by value on procedure invocation, and again upon return. The end result is that the calling procedure has the new value of the data item. The difference in semantics is that paramters passed by in-out retain their old value until the function returns. Parameters that are passed by reference can change value, even from the perspective of the calling function, throughout.
- Addresses and other large objects are typically passed by address, these need to be copied.
- Byte ordering issues (big-endian/little-endian) might need correction
- Representation issues, sucha as ACII vs. EPCIDIC might need mitigation.
- 'Calls by (C++, et al) reference' require more work as does the return of an object reference. This is because both sides don't share either the same address space or the same mapping tables.
Marshalling and StubsThe process of preparing and packaging the information for transmission is known as marshalling (think of the marshal leading people at a wedding). This often involves translating non-portable representations into a portable or canonical form. In the case of Sun's implementation of RPC, a set of conventions known as eXternal Data Representation (XDR) is used.
In order to hide this process from both the application programmer and the author of the RPC library, it is often implemented using automatically generated stubs.
The process basically works like this. The programmer develops the interface for the RPC. The stub generator takes this interface definition and creates server stubs and client stubs, as well as a common header file. The server stubs and client stubs take care of the marshalling and unmarshalling of the parameters, as well as the communication and procedure invocations. This is possibly, because these actions are well defined given the procedure's identity and parameterization. Once this is done, the programmer can build the RPCs and the application. Each is linked against the RPC library which provides the necessary code to implement the RPC machinery.
This process is shown in the figure below:
RPC and FailureThe failure modes of RPCs are different than those experienced by local function calls -- there are common failure modes! When was the last time that you can remember a local function call failing? I'm not asking when it was that you most recently observed a bug in a function. I'm asking when it was that you most recently observed the actual transfer of control fail. My point is that in conventional systems this doesn't happen -- and if it should ever happen, it is acceptable to do nothing, but roll over.
But this isn't the case in a distributed system. The communication to the RPC server can fail. The reply from the RPC server can fail. The server can crash. The client can crash. And worst of all, even if we know that asomething bad happened, we may not know when. What to say? Bad things happen -- but good software is prepared.
Please consider the situations shown below:
These failure modes lead to different semantics for RPCs in light of failure:
- exactly once -- the RPC will be executed exactly once -- never more, never less. Althoguh this is most like local function calls, it is very expensive to implement
- at most once -- if all goes well -- 'Hurray! It worked!' Otherwise, no big deal. The important thing is that the operation is never repeated.
- at least once -- if all goes well -- 'Hurray! It worked!' Otherwise, keep repeating the operation -- even if there is a risk that it might have happened already (e.g. lost ACK).
- idempotent -- The operation can be repeated without any change. Often times at least once semeantics leads to the design of idempotent operations.
Finding an RPC
RPCs live on a specific host, at a specific port. The port mapper on the host maps from the RPC name to the port number. Typically when a server is initialized, it registers its RPCs, and their version numbers with the port mapper. A client will first connect to the port mapper to get this handle to the RPC. The call to the RPC can then be made by connecting to this port.
'Hello World!' RPCBelow are the source files for a simple 'Hello World!' RPC program. The server has a function which returns the string 'Hello World!'. The client invokes this function remotely, and then prints out the string that it received.
The helloworld.x file was fed to rpcgen, which in turn produced the server and client stubs, helloworld_svc.c and helloworld_clnt.c, and the common header file, helloworld.h.
Normally, the client code, the remote procredure's implementation, and Makefile are created by the programmer from scratch. But, I actually cheated here. 'rpcgen -a' will create, in addition to the stubs, skeletons for three more files: the Makefile, the client program, and the remote procedure's implementation. I took the files it produced, filled the remote procedure's implementation into the skeleton, and slightly modified the client.
- helloworld.x: The definition file fed to rpcgen
- Makefile: The Makefile generated by 'rpcgen -a'
- helloworld_client.c: The client program's source, modified slightly from the one generated by 'rpcgen -a'
- helloworld_server.c: The remote method's implementation, filled into the skeleton provided by 'rpcgen -a'
- helloworld.h: The common header file generated by rpcgen
- helloworld_clnt.c: The client stub produced by rpcgen from the helloworld.x file
- helloworld_svc.c: The server stub produced by rpcgen from the helloworld.x file
Java's RMI: IntroductionRPC provides a facility for remote procedure calls across platforms. But, it does not provide support for the object abstraction -- an RPC program is really nothing more than a collection of RPC procedures. The RPC mechanism does not provide any way to represent an instantiation ofa program with private state or any other way of adaquately modelingobjects.
Now, we're going to talk about Java's RMI mechanism, whichprovides a beautiful and highly transparent model for Remote MethodInvocation (RMI). Although Java's RMI supports the object abstraction, it in some sense has it easy. Unlike RPC, it does provide true support forinteroperability. Instead, it provides the Java Native Interface (JNI) to allow other languages to adapt to it. CORBA, which we'll discuss next class, is a remote object solution that was designed specificallywith interoperability in mind.
The Big Picture
The figure below illustrates the model used by Java's RMI facility.
Remote Objects and Remote Object ReferencesJava remote objects are exactly the same objects as Java's local objects.Any object which implements a Remote interface can be usedas a remote object (programmers might also want their remote objectclasses to extend UnicastRemote, because this fixes some methods of the Object class, which are otherwise non-functional dueto exception issues that can't be made transparent).
For those less familiar with Java, remember that an interface serves roughly the same function as a C/C++ header file with function prototypes or a class definition -- except that Java enforces it rigorously.
Java identifies objects using references. References are nothing more than names for objects. Typical references, such as those contained within Java's primitive reference variables are local references. That is to say that these references are capable of naming object only within a single JVM. Internally, Java also implements remote object references. That is to say that Java can name on object within one JVM from anotherJVM.
Java application programmers never actuallyobject known as a stub within the client's JVM. The application programmer interacts with this stub as a proxy for the remote object. The stub, in cooperation with the Java runtime, interacts with the remote object. In other words, for practical purposes, the programmer just pretends thatthe stub object is the remote object -- and it all works out.
Client-side StubsJava application programmers never actually posess a reference to a remote object. Instead, Java represents objects to remote callers by placing a proxy object, known as a stub, locally within the caller's JVM. It is the job of this stub to handle the marshalling of the method invocation into a message, the delivery of the message to the communication module, and the reverse of this process, all the way to the client object, upon the methods return. Since the stub object and the remote object implementthe same interface, the client can interact with the stub exactly as it would the remote object, even though they are technically different classes.
There is at least one instance of the stub class for each remote object in use within the JVM. If there are several remote objects, even if they are of the same type, there are several different instances of the stub class, one for each. Each instance of the stub class contains the remote object reference for the object that it represents.
In order to ensure that only one stub exist for each remote object, Java's RMI maintains a mapping between the remote object reference and the local reference to the stub.
In one of Java's more magic features, if the class for the stub is not already available on the client, it can be downloaded from the server via HTTP. Java achieves this by sending the URL of the stub's .class file alongwith the reference to the remote object.
In the original version of RMI, there was a server-side compliment to the stub, known as the skeleton. The skeleton, like the stub, was responsible for marshalling. Java 2 eliminated the need for the server-side skeletons. It did this by factoring this functionality a common component, which I call the proxy dispatcher. This was possible, because no part of the process is necessarily unique to the particular target object. The unmarshalling of the method call is a mechanical step which yields a local object reference, a method to invoke, and the parameters to this method. Once this is known, the process of invoking the method using the local reference is the same for all objects. And, the last step, the marshalling of the return value, is just as mechanical as the initial unmarshalling.
The Stub Compiler (In Hiding, But Still There)In older version of Java, just as RPC provides a tool, rpcgen, to generate the stubs, so did RMI. The tool, which is still provided, is called 'rmic'. The application programmer fed 'rmic' the .class file, and 'rmic' generated both the stub and skeleton classes. As discussed above, the skeleton classes were only needed for Java 1, but are still included for backward compatibility.
Java Rmi Example
These days, the programmer doesn't even need to explicitly call 'rmic'. Instead, the functionality has been included within the 'javac' toolchain. When compiling with 'javac', it looks for rmi code and, if present,makes a second pass to generate the stubs and skeletons, just as 'rmic' once did. This is a change of convenience, not substance.
Pass by Value vs. Pass by Reference
Java Rmi File Transfer ExampleIn Java, parameters are passed into methods and returned from methods by reference. This is problematic for an RMI facility, because not all objects can be remote objects - not all JVMs are willing to expose any of their objects, never mind all of them. As a result, the RMI facility needs to determine which object can be passed by reference, and which can't. And, it needs to have some mechanism for handling those that can't be passed by reference.
To address the first concern, Java has a very simple rule. Any object that is to be remotely accessible must be an instance of a class that implements the Remote interface. Objects that implement the Remote interface are passed by reference into methods and when they are returned from methods. Other objects are passed by value, in other words by creating local copies.
Java passes object by value using a process known as serialization. Basically, this means that Java flattens out the object, copies it, and sends this copy to the other side. At the other side, the object is recreated from the serialized copy, and a reference to this recreated object is used. Java needs to have an object's .class file to reconstitute it from the serialized copy.
In order to recreate an object from a serialized copy, the object's .class file is needed. To facilitate this, Java sends the URL for the .class file along with the serialized copy. If the recipient doesn't already have the .class file, it can download it via HTTP using the provided URL.
The result of this process is that there are two copies - one on each side. The client's JVM has one copy and the server's JVM has another. Each acts on its own copy. The object has been passed by value.
When Java passes an object by reference, it does this by passing a remote reference to the object, along with the URL of the stub class. This enables the recipient to recreate the stub object just as it did objects passed by value. As before, if the recipient doesn't already have a copy of the defining .class file, it can download it using HTTP via the provided URL.
The process of recreating a remote object or stub on the local system is called localization. Pass by value localizes the remote object, pass by reference localizes a stub for the remote object.
Failure and Exceptions
Unlike local method calls, remote method calls can fail. As an example, the network could be down or partitioned. Java's native RMI handles this by requiring that all methods of remote objects throw RemoteException. This, in turn, requires that each use of a remote method catch the RemoteException.
File Download Using Rmi In Java Compiler
Finding Remote ObjectsMost remote objects are 'found' when references to them are returned by methods invoked on other remote objects. But, for obvious reasons, this mechanism does not explain how all remote objects are found -- we need to find the first object somehow.
Java does this using a server program known as the RMIregistry. Servers that create remote objects designed to be the first point of contact by a client can register these remote objects using bind() or rebind(), which take a common, URL-style name and the local reference to the object.
File Download Using Rmi In Java Jdk
Once that happens, a client can connect to the RMIregistry on that server and ask for an object by name. In return, the client will get a reference to the remote object. A client can also invoke the list() method on the RMIregistry, which will return an array containing the names of all of the registered objects. The registry isn't global, instead there is one per server. Clients need to connect to a particular server's registry, which can tell them only about the objects registered on the same server.
'Hello World!' RMIHere's a really quick 'Hello World' RMI. The client takes a String, representing a person's first name and sends it as a parameter tothe (remote) instance of the Hello object. The Hello object then returns a string such as, 'Hello World! Hello Greg'. The client then prints this String.
I wrote Hello.java (the remote object) and HelloClient.java. These were compiled, as usual, using 'javac'. The stub class was generated from the 'Hello.class' file by 'javac' (prior to Java 5, this would have required 'rmic').
For the curious, I used the DJ Java Decompiler to decompile the resulting 'Hello_Stub.class' file, producing 'Hello_Stub.java'.
If you want to test this, first compile everything, then start the registry on the server:
Then, you'll need to start the server. The simplest possible way is like this:But, if you do want the client to be able to automatically download the_Stub file, you'll need to tell the server where it lives, by starting theserver as follows:
File Download Using Rmi In Java Programming
In order for the client to have proper permission to access the network, you may need a security policy file, such as the one I used,'client.policy'. If this is the case, start the client as follows:
Otherwise, you can just start it the simple, intuitive way:
Rmi In Java Tutorial Point
In either case, we're directing java to instantiate the class 'HelloClient'and to run main with one parameter, 'Greg'.
The sample files are below:
- HelloInterface.java: The interface definition for the object and stub (source)
- Hello.java: The remote object (source)
- HelloClient.java: The client that uses the remote object
- Hello_Stub.java: The decompiled Hello_Stub.class file
- client.policy: The client.policy file that I used.